JobsSystems Engineer
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Systems Engineer

Apple

Location

Cupertino, CA

Type

Full-time

Posted

5/5/2026

Compensation

Not listed

Undergraduate with 2+ Years of Experience
Approval 98.9%·Filings 5,543·New hires 2,691·
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·FY 2025

Job description

The role is for a software engineer in Apple's UI Compositing team, focusing on building efficient compositing systems that enhance visual experiences across all Apple devices. The team works on critical components related to compositing and windowing systems, tackling challenges in areas like scheduler architecture and hardware integration. This position is ideal for early-career individuals eager to learn and grow in diverse technical domains. Mentorship from experienced engineers will be provided to help develop both depth and breadth in engineering skills.

Requirements

  • Bachelor's or Master's degree in Computer Science or related field, or equivalent practical experience
  • Solid understanding of computer science fundamentals: data structures, algorithms, and operating systems concepts
  • Ability to write code in at least one lower-level language like C, C++, or similar
  • Comfortable working in Unix/Linux environments and using command-line tools
  • Some experience with debugging from school projects or internships
  • Enthusiasm for learning complex systems and new technologies
  • Good problem-solving skills and attention to detail
  • Willingness to learn and improve through mentorship and code reviews
  • Collaborative mindset and ability to work well with others
  • Hands-on experience with C, C++, or Objective-C from internships, projects, or coursework
  • Exposure to concepts like memory management, threading, or concurrency
  • Basic understanding of graphics systems, display technologies, or hardware-software interaction
  • Experience using profiling or debugging tools
  • Coursework or projects involving operating systems, compilers, or low-level programming
  • Familiarity with debuggers like lldb or gdb, or profiling tools like Instruments
  • Experience developing on macOS, iOS, or other Apple platforms
  • Personal or academic projects that involved systems programming
  • Curiosity about how hardware and software work together
  • Interest in performance optimization or system-level programming
  • Track record of learning new technical concepts quickly
  • Willingness to work across different technical areas and problem domains

Responsibilities

  • Contribute to the core compositing infrastructure that powers all Apple devices
  • Work on scheduler design, event handling, and security features
  • Optimize compositing systems for new hardware capabilities
  • Collaborate with team members to tackle diverse technical challenges
  • Participate in code reviews and mentorship opportunities
  • Learn and apply new technologies and complex systems
  • Engage in hands-on programming and debugging tasks

Benefits

  • Employees at Apple are often offered comprehensive benefits that support physical and mental well-being—flexible medical plans, confidential counseling, onsite wellness centers at major campuses, and resources for fitness and daily life. Families typically receive fertility support, paid parental leave with gradual return, caregiving leave, and dependent-care guidance, while financial perks commonly include stock grants (with purchase discounts), 401(k) matching, and income-protection coverage. Employees also see robust time off, Apple University learning and tuition reimbursement, donation matching and paid volunteer hours, and deep product and partner discounts.

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