JobsGPU Software Development Engineer
Job description
The Graphics Software Engineer position at Intel focuses on ensuring the robustness and quality of Graphics IP offerings through validation and debugging of graphics issues. The role requires strong quantitative, analytical, and problem-solving skills. The engineer will work on integrating graphics features into validation flows and collaborating with software and hardware teams. This position is essential for enhancing functionality and performance in graphics products across various domains.
Requirements
- Bachelor's degree in Computer Science, Computer Engineering, or related field with 3+ years of relevant experience.
- Master's degree in Computer Science, Computer Engineering, or Electrical Engineering with 1+ years of relevant experience.
- Pursuing a PhD degree with 6+ months of relevant work or academic experience.
- Experience with computer graphics hardware and software and GPUs.
- Software development experience in C, C++, and Python programming.
Responsibilities
- Conduct graphics driver and application related validation and debug activities.
- Integrate upcoming graphics features into end-to-end validation flows.
- Triage and debug reported failures and drive issue resolution with software and hardware development teams.
- Scale across end-to-end display, media, 3D, compute, and power conservation components.
- Analyze cross component features to develop robust end user test scenarios.
- Develop debug tools to improve graphics validation and debug efficiency.
- Enable new features for content creation applications, gaming, and AI domains.
Benefits
- Intel offers a comprehensive benefits package including competitive pay, stock programs, healthcare coverage, retirement plans, paid time off, parental leave, and programs supporting employee wellbeing and professional development.
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